In case you missed it, it was revealed some time ago that the GCW Zero -- an open source, dedicated gaming handheld -- will come with Pygame compatibility. The handheld will be available for purchase in May of this year. That means all the time you have spent building engines in Pygame for practice will not be a complete waste; you could convert them to fully-functional homebrew games.
This also seems to further strengthen the argument for increased use of interpreted languages such as Python and Ruby. I am confident that some day soon Python will be used even in the development of commercial video games.
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